11/21/2023 0 Comments Pathfinder arcane trickster build![]() ![]() My recommendation is to stop ranking up Mobility once you meet the requirements for Arcane Trickster (4) but keep leveling Knowledge(Arcana) and Trickery. Put initial points into Mobility, Trickery and Knowledge(Arcane) till they all have at least 4 points, the rest of each level and further points are at your discretion. Reddit's Rules of Order The entirety of the rules of Reddit still apply here. To allow the content filters to work, make sure to select an appropriate flair when creating your post. Anything else will result in your comment or post being removed, or worse. ![]() No Giveaways, Code Redeems, etc If you want to give something away, or you have an extra code laying around, that's awesome! Shoot us a mod-mail and we can set something up. If you're going to spoil anything, mark your spoilers and don't write spoilers into the title of the post. Like my mother always said: Fight nicely, kids. No Hate-Speech, Derogatory Remarks, etc This is a ZERO TOLERANCE sub for any kind of hate-speech, derogatory remarks, offensive usage of words, and generally being a dick. Links Website Discord Steam Kingmaker Gog Kingmaker Steam Righteous GoG Righteous Resources WotR Topic Focus Guides Righteous Neo Guide Kingmaker Neo Guide Kingmaker Kingdom Building Kingmaker Manual Righteous Wiki Rules The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Pathfinder: Wrath of the Righteous is the second adaption of a Pathfinder Adventure Path. Pathfinder: Kingmaker is the first Pathfinder game to make it to the PC. Feats aren't completely set in stone, either.The subreddit for all things Pathfinder CRPG. If anyone has advice, it would be much appreciated. Also has the least "divination flavor", so to speak, which is what I was originally going for. I could also go Exploiter Wizard, which gives me two exploits (Quick Study, obviously, and 1 other), but leaves me with less spells per day (because no specialist slots). I could go Transmuter with the archetype Wind Listener, which gives a +2 bonus to Dex or Con, depending on what belt I have, which is pretty good, I guess, plus the Spontaneous Divination thing of the Wind Listener, which I feel is pretty good as well, but takes away the level 5 bonus feat for a crap ability. I could just go straight Diviner (Foresight), which gives me the best school powers, but divination spell slots aren't the greatest. The question is as follows: I'm not sure what to do with my 5 wizard levels. My DM allowed me to get the feat Street Mage, so the build will look about as follows:ĬN Male Sylph Unchained Rogue 1/Wizard 5/Arcane Trickster X (I guess 7 or 8 in the end).ġ1 Spell Penetration/ Inner Breath/whatever I was originally going to play a straight Diviner, but since there was absolutely no trapfinding in our group, I switched to AT. /r/3d6 - For character creation, advice and sharing (system agnostic)įor our upcoming Skull & Shackles campaign, I'm going to play an Arcane Trickster. ![]()
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